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Related Works

>Through the looking glass
>Alice's adventure in wonderful world
>What Alice found there?
Alice in WonderLand
an interactive screening installation
Project Abstract
This project was inspirated by Lewis Carroll's two novel 'Alice in wonderland' and 'Through the looking glass' and the pieces related with another Alice project. This interactive screening installation provide auduences to have other level of experiences as the 'Wonder Land'. All of audience can have unique experience and also they can participate as becoming another Alice through this Virtual Land.


Project Concept/Aim

In this interactive screening installation project that exhibited in June 2005 in London aimed at completing by cooperating three elements of creative piece, author and audience. And also how the sign, which is the literature of Lewis Carroll in the 19th century, is applied to the interactive media of the 21st century.

The original fiction (Alice's adventure in wonderland, Through the Looking-Glass and what alike found there) contains three remarkable sign as a multi-media transportation that is 'mirror' and 'dream' to visit Wonderland Carroll used. (Some of his signs are the interpretation in the 19th century that opens the door to the Wonderland beyond imagination as the word literally means.) In my interpretation, the signs from his fictions converted three other notions of Wonder, Land and Alice. WONDER, that means participation of the audience, the 'LAND' and 'DREAM' contains the space and methods of medium to express them. Finally 'ALICE' who is imprisoned in screen, and become a player, I become Lewis Carroll of 21st century in the 'Alice in Wonder Land'. As like he tried to present children and Alice with Fairytale as a love-gift. I hope this installation could become another love-gift through my 'Alice in Wonder Land'.


Media/Form

The Alice in Wonder Land installation basically has built by two screens that are facing each other, 2 projectors, 1 DVD player, and 1computer. Computer control these equipments via custom programming software (Processing). The audience will be interacting the space between two screens basically. (See the picture of installation)

Digital time recorder captures audiences' location and their shapes and this sequence be rendered by hardware and software that is already embedded as 'Processing' language and pixel animation. This first screen shows audiences as well as the animation that is dropping as though Alice is falling to bottom, and the images of this little Alice is shown in image such as Alice walking above the image of the audience and taking a rest. One screen allows 30 little Alices to interact with the image of the audience.

Another screen that is facing this screen provides a simple animation. The animation provided by this second screen serves as a background scene of the audience when the interaction with the Alice in screen is made. In other words, the animation of Alice is interacting with the audience's images and movements as well as interacts with the second screen and the audience continues to move onto different environment before they know it. This screen reveal the animation according to the background sound and has contents from my rewritten story.


User Experience
In this project, I was also a part of it though most of the audience was not forced, they showed behaviors such as raising their hands to catch Alice who is falling or making Alice fall when she is waking on the image of the audience which was not the real figure but an unreal image. The virtual world onto the screen is not the real where they are any more, and they look at themesleves projected in their dream.

All the audience can made their own Wonderland by participating in with their own unique experience. In 'Alice in WonderLand', even the audience themselves becames another Alice in my virtual land.


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