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Lewis Carroll's story has the elements of text-based description of circumstance -although John Tunnel's illustration is fantastic- confrontation of distinctive characters, pun using similar pronunciation, concrete poet, wonderland that is called dream, reversion of the mirror world that is only possible in the mirror world etc.
I want to construct the environment where users can reinterpret Lewis Carroll's story, which has those elements that made his story impossible to be interpreted in the reign of Queen Victoria without media of dream and mirror, by adopting the form of interactive game.
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